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Callum Pearce
Nov 20, 20172 min read
Beta Feedback
It has been two weeks since our beta feedback. Our Beta Build didn't go quite as well as we may have hoped, but could of also gone worse...
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Callum Pearce
Nov 6, 20172 min read
Game Implementation
Now that the simulation scene was finished I needed to actually create the game element from all the stuff I had produced. This meant I...
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Callum Pearce
Oct 30, 20172 min read
Simulation Completion
Up to the start of this week the simulation scene that I have been working on was nearing finished but still had a few more things to be...
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Callum Pearce
Oct 23, 20173 min read
Visual Upgrade
After having a basic flocking mechanic working last week it was time to start adding the advanced features that actually made it suit the...
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Callum Pearce
Oct 16, 20173 min read
Flocking AI
As explained in my first post I am responsible for the AI of the prey fish in our mobile game. Fish when with other fish tend to school,...
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Callum Pearce
Oct 9, 20173 min read
Forming an Idea
This is my first blog post for my Games Creation Processes module I am taking in my third year at university. For the first part of this...
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